Hop into keira s boat and sail to fyke island.
Tower of rats locked door.
The romans were the first to build a structure on this site.
That should give you a comprehensive a towerful of mice the witcher 3 quest guide.
Open final secret door.
Enter the tower of solace.
The door is glitched and wont let me through.
Afaik there are a ton of locked doors in the game and almost none of them have keys.
The locked door you mention is the other entrance.
The other door is locked.
Leave the plague tower.
Open the secret door.
In 1298 the structure became an official customs collection tower.
Any locked door in the witcher 3 immediately sends players on a hunt for the key and that s what i did as well.
Leaving the conversation if geralt decides to leave the conversation and proceeds to leave the tower the pesta will lock the door and appear before him and attack.
I really hate when games do that.
Confer with sergeant knox.
A plague of madness talk to linkletter.
After finishing the quest towerful of mice.
There is a chest and some paintings as well and a lever that opens all the doors in the tower so you don t need to lock pick them.
This path leads the story as if geralt refuses anabelle s request.
There are two entrances.
Note that returning to fyke island with graham involves killing two wraiths on the way back up the tower.
Inside you will find a map to the vault of braccus rex.
There was a locked door in the tower which needs a key.
Hatto ii the archbishop of mainz restored the tower in 968.
Does anyone know where this key is to be found.
It was destroyed by a french army in 1689 then rebuilt in 1855 as a prussian signal tower.
Upon arriving the island has drowners ghouls and rotfiends clear them out and go tower marked on your mini map climb the stairs and begin your.
There is a sewer grate you can interact with in the room where the fireballs are firing if you step on the pressure plate just to the left after you enter the big door into the tower itself.
Return to sergeant knox at the hall of justice.
I cant seem to be able to get out of the tower.
You can get to the other side of the door by going outside the tower and running around it.